Terms of service
The agreement between you and Modpack: who can use it, how money, learning and updates work, and what each of us is responsible for.
The short version
- Modpack is for people 18 or older who live in the US. One account per person.
- You pay per run, and only when it works. A run that doesn’t work isn’t charged.
- The $5 starter credit is promotional and expires after 90 days. Paid credit never expires and is refunded if you close your account.
- Runs help improve packs through de-identified patterns, never your files, inputs or results. Stopping pauses your packs; export still works.
- Your agent runs packs within your limits. Payments, approvals, publishing, consents and deletion stay with you, in your browser.
- Creators set their price and keep 80% of it (90% for founding creators). They never see your data.
About these terms
These terms are an agreement between you and Modpack, Inc. (“Modpack”, “we”, “us”). They cover modpack.md, the Modpack connection you add to Claude or another AI agent, and every pack you run, add or publish.
“You” means the person who holds the account. A pack is a working AI setup that runs on Modpack. A run is one use of a pack. A creator is someone who publishes a pack.
These documents are part of the agreement: the Privacy notice, the pricing page and rate card, and, if you publish packs, the Creator Agreement. Where they overlap, the document written for that topic wins: the Privacy notice for personal data, the Creator Agreement for creator earnings.
Modpack is in beta, and some features will change. When a change affects your rights, section 18 says how we tell you.
How you agree: one sentence, separate records
When you sign in and connect Modpack, this sentence sits beside the Agree and connect button:
By continuing you confirm you’re 18+ in the US and agree to the Terms and Privacy Policy. Runs help improve packs; never your files or results.
That one click writes separate, versioned records. Each stays its own decision, and you can change the ones below later without touching the others.
We keep each record with the document version, the time, and a fingerprint of the exact sentence you saw, so we can always show what you agreed to. Your records are in Settings.
Four permissions stay separate and never imply each other: using a pack, access to your private run data, contributing learning from your runs, and receiving updates.
Only you can agree. Claude, Claude Code or any other agent can’t accept, change or withdraw any of these for you. If you publish packs, you accept the Creator Agreement separately, on your own first-time creator page.
Who can use Modpack
US residents, 18 or older
Modpack is open to people who live in the United States and are 18 or older. You confirm both when you connect. We may block sign-ups from outside the US or through anonymizing networks.
One account per person
Each person gets one account and one starter credit. Extra accounts to collect more credit or referral rewards aren’t allowed.
Using it for work
You can use Modpack for your own work or for clients. The account is still yours personally, and you confirm you’re allowed to use the material you give packs.
Sanctions
You can’t use Modpack if you’re on a US sanctions list or act for someone who is. We screen people who pay and people who get paid.
Your sign-in
You sign in with a passkey, Google, Apple or GitHub. Keep it secure. If someone else used your account, tell us at security@modpack.md.
Minors
If we learn an account belongs to someone under 18, we close it and delete its data.
Packs, and who is responsible for what
A pack is a working AI setup: instructions, code and checks that a creator packaged. It runs on Modpack, in a fresh sandbox for each run, not on your computer.
The creator
Builds the pack, describes what it does, sets its price, and is responsible for its content and for having the rights to it.
Modpack
Hosts and runs packs, checks every version before anyone else can run it, handles payment, and sells every run. When you pay for a run, you buy it from Modpack, not from the creator.
You
Choose which packs to run, what to give them, and what to do with their results.
Built by Modpack
For packs labeled “Built by Modpack”, Modpack is the creator.
Results
Packs use software and AI models, so results can be incomplete or wrong. Check anything important before you rely on it. A result is information for you, not professional advice.
Reports that check sites, such as accessibility sweeps, find only some issues and never certify that a site complies with a law or standard.
What pack pages show
Evidence with plain labels, never a blanket “verified”. We show a success rate only after at least 20 runs from at least 3 people in 30 days.
Services inside packs
Some packs call third-party data services or AI models; their cost is on your receipt. A pack that wants one of your own accounts, like Instagram or Google Sheets, always asks you in the browser first, and you can disconnect it anytime.
Your sites and accounts
Only run packs on sites, accounts and material you own or are allowed to use. A full crawl of a site needs you to verify the domain first.
Your agent, and what only you can do
You connect Modpack to an AI agent, such as Claude or Claude Code. The agent then acts for you, within the limits you set.
What your agent can do
Find packs, run the packs you added, read results and files, report a problem and ask for an export.
It can also add a listed pack that needs no access to your accounts or files and fits your limits, up to 3 in 24 hours. It tells you in the chat, and you can undo it. Turn this off in Settings with “Let Claude add listed packs by itself”.
What only you can do, in your browser
Pay or top up, raise limits, approve spend beyond your limits, approve a pack that asks for more access, publish a pack, accept or change these terms and your consents, stop contributing learning, delete your account, and sign legal statements such as a counter-notice.
Runs your agent starts are yours
Runs your connected agent starts within your limits count as yours and are charged to your balance. Every connected device is listed in Connections; revoke one there and it stops working within seconds.
Your AI provider
Your agent is its maker’s product, under its maker’s terms. Modpack never asks for your AI sign-in, and your agent’s maker isn’t part of this agreement.
Text from packs
Results reach your agent as data. We strip hidden text, links to run and remote images. Pack text may give you tips, never orders to your agent. We can’t control everything your agent does on your own device.
Pay per run, only when it works
There’s no subscription and no seats. A run costs what it used plus the creator’s price. Current rates are on the pricing page.
The most it can cost
Before a run starts, we set aside the most it can cost, and your agent shows it. You pay what the run used and the rest goes back at once. A run never costs more than what was set aside.
When a run works
You pay its usage and the creator’s price.
When a run doesn’t work
You pay nothing, whatever the reason: a problem on our side, an outage at one of our suppliers, or the pack itself. The hold goes back to your balance.
When you stop a run
You pay for what it used until it stopped. The creator’s price isn’t charged.
Waiting for funds
If your balance can’t cover a run, the run waits up to 24 hours and starts by itself when you top up. If you don’t, it’s cancelled and nothing is charged.
Receipts
Every run has a receipt that lists each line. If a charge looks wrong, use “Report a problem with this charge” on the receipt.
Taxes
Sales tax, where it applies, is added when you top up and shown at checkout. It isn’t added again to runs.
Price changes
We publish rate card changes at least 14 days before they apply. A creator’s price increase applies 14 days after notice. Runs already set aside keep their price. Decreases apply right away.
Balance, credits, top-ups and refunds
Your balance
Your balance is prepaid credit for Modpack runs. It isn’t a bank account, earns no interest, and can’t be sent to other people or cashed out, except as a refund to the card you paid with. A balance holds up to $2,000, and top-ups are capped at $2,000 a day.
Starter credit
New accounts get a one-time $5.00 starter credit, one per verified person. It’s promotional, has no cash value, can’t be transferred, and expires 90 days after you get it. It’s spent before paid credit and never turns into a paid charge you didn’t approve.
Other promotional credit
Referral rewards and the $25 creator authoring credit are promotional too. Each is labeled “Promotional · no cash value · expires [date]”.
Top-ups
$10, $25 or $50, by card, Apple Pay, Google Pay or Link, through Stripe. We never see your full card number.
Paid credit
Paid credit never expires and has no dormancy or inactivity fees.
Refunds
If you close your account, we refund unspent paid credit to the card you paid with, within 10 days.
If a run was charged by mistake, report it on its receipt and we put the amount back where it came from. A refund never exceeds what you paid.
Auto top-up
Off unless you turn it on, and offered only after your first purchase. You choose the amount, when it triggers and a monthly cap. You get a receipt every time, and one click turns it off.
Referrals
When the referral program is on, you can earn promotional credit when someone joins through your link, pays for credit, uses some of it and passes a 30-day hold. Rewards are capped at $300 a year. Referring yourself and bidding on our brand name aren’t allowed, and posts with your link must say you earn credit.
Card disputes
If you dispute a card charge with your bank, we may pause paid runs on the account until it’s resolved. Your files, results and export keep working.
Spend limits
Defaults
$2 per run and $50 per month. Change them in Limits, up to $10 per run and $500 per month during the beta.
Reaching a limit
A run over your per-run limit doesn’t start. At your monthly limit, new paid runs wait until you raise it or the month ends.
What never stops
Your results, files, receipts and export keep working when your balance is empty or you’re at a limit.
Only you change them
Your agent can’t raise your limits or approve spend beyond them.
Contribution license: runs help improve packs
When a pack fails or struggles in a run, Modpack learns from it, fixes the pack, tests the fix and ships it to everyone who uses that pack. That’s how packs get better, and it’s part of using packs on Modpack.
What you license
You give Modpack a non-exclusive, royalty-free, perpetual and irrevocable license to derive, use, copy, modify and distribute contribution material from your runs, to evaluate, repair and improve packs and Modpack. That includes sharing it with the pack’s creator and building it into pack versions everyone can use.
What counts
Only de-identified, minimized evidence about how runs go: whether a run worked, error and failure types, timings and resource use, which checks passed, which fix worked, and general patterns, such as a kind of page that blocks crawlers or a library version that broke.
What never counts
Your files, inputs and results; the text you or your agent send; data from your connected accounts; credentials; raw logs; and anything that identifies you, your clients or another person. Removing a name doesn’t make something eligible.
How it’s de-identified
Evidence is minimized inside your account before anything reaches another account: fixed fields instead of free text, rounded numbers, synthetic test cases instead of your inputs, and checks that no text from your inputs slips through. Any metric needs at least 5 accounts. Anything unclear is held back and deleted after 7 days.
No re-identification
Modpack won’t try to re-identify anyone from contribution material. You agree not to re-identify, or help anyone re-identify, any person, account or organization from contribution material, pack metrics or pack versions. Creators agree to the same.
Your right to contribute
Only run material you’re allowed to use. If an employer or client doesn’t allow even de-identified learning from work on their material, don’t run that work on Modpack.
Ownership
This is a license, not a transfer. You keep ownership of your inputs and results, and we don’t claim your ideas.
Stopping
Stop contributing anytime in Settings. Because learning is part of how managed packs work, stopping pauses your packs: your agent can’t start new runs, queued and waiting runs are cancelled without charge, and a run in progress finishes with its evidence kept private. Export, files, receipts and account controls keep working. Rejoin anytime to resume.
What stopping can’t undo
Contributions already built into released pack versions stay there. They were never linked to you, and versions people already use can’t be recalled.
Changes to learning
We won’t use your runs for learning in a materially different way without asking you again first. A new version of this license never applies to runs from before you accepted it.
Not a sale
We don’t sell contribution material or personal data, and we don’t train AI models on your data.
Updates to packs you use
Packs you add follow updates by default. That’s the update authorization you gave when you connected. Change it per pack on the pack’s page in your account.
Follow updates (default)
A new version that keeps the same permissions, destinations, cost limits and data boundary moves you over between runs, after automated checks. A run keeps the version it started with.
Pin a version
A pinned pack never changes version. If a pinned version is withdrawn for security, the pack pauses and you choose to move to a safe version. We never move you silently.
Try early versions
Opt in per pack to get new versions before they become stable.
Anything that asks for more
A version that needs new access, new destinations, higher costs or a different data boundary waits for your approval in the browser.
When something goes wrong
We may pause a version and move everyone back to the last good one. We tell you when that happens.
Your results don’t change
Updates never rewrite results or files you already have.
Who makes versions
The creator, or the Modpack network’s automatic fixes. Network versions are labeled and pass the same checks.
Your inputs, results and export
Yours
Between you and Modpack, you own your inputs and results. You let us store, process and send them only as needed to run packs for you, keep your account working, keep Modpack secure and follow the law.
Private to you
Creators never see your inputs, results or files, through diagnostics or anything else. Modpack staff look only when you ask for help or to look into abuse, and every look is logged.
Storage
Results and files stay while your account is open. The first 5 GB are free. We give 30 days’ notice and an export link before removing anything.
Export
Export everything in one click, free, anytime: a signed bundle of your results, files, receipts and the pack versions you use. It works with a $0 balance, with paused packs and with no agent connected. The download link lasts 7 days.
Feedback
If you send us ideas or feedback, we can use them without owing you anything.
Acceptable use
Use Modpack lawfully and fairly. Don’t use it, or a pack, to:
- break the law, or help someone else break it;
- infringe anyone’s copyright, trademark, privacy or other rights;
- scan, crawl, test or load sites, accounts or systems you don’t own or aren’t allowed to test;
- get around CAPTCHAs, logins, paywalls or rate limits on other people’s services;
- build or spread malware, or mine cryptocurrency;
- get around the sandbox, network rules, spend limits, checks or fraud controls;
- write pack text that gives orders to people’s AI agents, or hide instructions in text, files or results;
- collect other people’s personal data without a lawful reason, or put sensitive personal data, such as government ID numbers, financial account numbers or health records, into runs;
- re-identify anyone from de-identified data;
- create or share child sexual abuse material or intimate images of someone without their consent, or harass, threaten or promote violence against people;
- send spam, or mislead people about who you are or who made a pack;
- open extra accounts for credit, refer yourself, or manipulate questions, reports or rankings;
- resell or share access to your account.
Packs that use AI models must also follow those model providers’ usage policies.
We report child sexual abuse material to the National Center for Missing & Exploited Children, as the law requires.
Checks, reports, takedowns and appeals
Automated checks on every version
Before anyone else can run a version, it goes through nine automated checks: clean rebuild and replay, secrets, malware and dependencies, size and structure, where it connects, resource use, instruction safety, a trial run by a test agent, and license. Most versions pass in about 2 minutes. No person reviews a pack before it’s shared, and checks can’t catch everything.
Pass, hold or block
A blocked version doesn’t go out. A held version works only for its creator while a second automated review runs; if it’s still unresolved, a person decides, usually within 24 hours.
After publishing
A report, a failed re-check, or unusual failures, network use or spending can pause new adds of a version. Two independent reports or a failed re-check pause it for everyone and move people back to the last good version. We tell the people affected. Past results don’t change.
Reporting a pack
Use Report on the pack’s page, or ask your agent to report it. A person reads every report and emails you the outcome, usually within 24 hours. The creator never learns who reported.
What we can do
Remove content, pause or remove a pack, limit what a creator can publish, or suspend an account that breaks these terms or puts people at risk. When we act, we say why, unless the law or someone’s safety prevents it.
Appeals
Creators appeal a pause, hold, takedown or account action from the Studio. Anyone else can reply to our notice or email legal@modpack.md. A person who didn’t make the first decision reviews it, usually within 24 hours.
Copyright and intimate-image notices
Copyright notices
If you believe a pack infringes your copyright, send our designated agent a notice with: your physical or electronic signature; the work you say is infringed; the material and where it is on Modpack (a link is best); your contact details; a statement that you believe in good faith the use isn’t authorized; and a statement, under penalty of perjury, that the notice is accurate and you’re authorized to act for the owner (17 U.S.C. § 512(c)(3)).
You can also start a notice from Report on the pack’s page.
What we do with a notice
We act on valid notices within 48 hours: we disable the material and tell the creator how to respond. People who added the pack keep their past results.
Counter-notices
A creator who believes the removal was a mistake can send a counter-notice from the Studio, signed under penalty of perjury (17 U.S.C. § 512(g)(3)). We forward it to the person who sent the notice. The material comes back in 10 to 14 business days unless they tell us they’ve gone to court.
Repeat infringers
We close the accounts of repeat infringers. By default that’s three upheld notices within 12 months.
Intimate images
We remove intimate images shared without consent within 48 hours of a valid request, under the TAKE IT DOWN Act.
Designated agent
Copyright Agent, Modpack, Inc., [postal address to be added], legal@modpack.md.
If you publish packs: creator terms in brief
Creators accept the Creator Agreement on their first-time creator page. It’s a separate document, and it governs where it differs from this summary. Its key terms, as shown on that page:
Creator Agreement v1: you own your packs; Modpack hosts and runs them for the people you share them with, under a royalty license. You set the price, $0 to $5 a run that works, and keep 80% (founding creators 90% for 24 months). Earnings are pending for 30 days, paid monthly on the 15th from $25, and never forfeited. Stripe checks your identity and tax ID once, before the first payout. No income claims in listings and no charging people outside Modpack. You handle your income taxes; Modpack handles sales tax.
License to Modpack
You keep ownership of your packs and license them to Modpack to host, run, check, display and sell runs of, in exchange for a royalty. Modpack sells every run; you aren’t the seller.
Open license and network versions
Public packs use an allowed open license: Apache-2.0 by default, or MIT, BSD, ISC, 0BSD, CC0, or CC BY 4.0 for text-only packs. You also let Modpack build and distribute improved versions made by the Modpack network, labeled as such, with your credit kept.
Price
$0 to $5 per run that worked, set by you or your agent. Decreases apply at once. Increases apply 14 days after notice, at most once every 30 days. Runs already set aside keep their price.
Your share
80% of your price; founding creators keep 90% for 24 months. Usage is billed separately to the person running the pack. Running your own pack costs usage only.
Earnings
Pending for 30 days, then available. Runs paid with promotional credit become available only once that person’s paid credit has cleared: 60 days after a paid top-up with no refund or chargeback, and never more than the cleared amount. A run that doesn’t work isn’t charged and earns nothing.
Payouts
Monthly on the 15th when $25 or more is available, plus a December payout from $5, through Stripe Connect Express, net of payout fees. Stripe checks your identity and tax ID once, before the first payout; earnings keep adding up meanwhile.
Refunds and chargebacks
Refunds and chargebacks on runs you earned from come out of your future earnings for 180 days. Your balance never goes negative, and we never chase you for a debt.
Never forfeited
Unpaid earnings are never forfeited. If we can’t pay you, they follow unclaimed property law.
Taxes
You handle your income taxes. We issue a 1099-MISC for royalties of $10 or more in a year. Modpack handles sales tax on runs.
What you can’t do
Ask people to pay you outside Modpack for runs of your pack; make income claims in listings; or post about Modpack without disclosing the credit or other perks you get from us.
Your promises
You have the rights to everything in your pack, its description is accurate, and it follows these terms. You never try to identify the people who run it or reach their data; you see totals across 5 or more people only.
Authoring credit
New creators get a one-time $25 promotional credit for builds and test runs.
New creators
New creators start with limits on what packs can do, such as using people’s connected accounts or running local steps. They lift after 14 days with a passkey, a verified payment method, checked results from 5 independent people and no upheld reports.
Earnings projections
Any projection we show is hypothetical, based on the numbers you enter. It isn’t a prediction or a promise.
Closing your account, and ours
You can leave anytime
Delete your account from Settings. You confirm with a passkey or by signing in again, and you can cancel for 24 hours. Your agent can’t delete your account for you.
What happens
Your agent loses access and your packs are removed right away. Files, results and connections are deleted within 7 days, and backups expire within 30 days. Receipts are kept as the law requires, with only your name, dates and amounts. Unspent paid credit is refunded to your card within 10 days; promotional credit ends with the account.
When we can suspend or close
We can suspend or close an account that breaks these terms, puts people or Modpack at risk, or that the law requires us to close. Where we can, we warn you first and give you time to export. You can appeal (section 13).
If we stop offering Modpack
We give at least 30 days’ notice, keep export working and refund unspent paid credit.
What continues
Terms that by their nature should outlast the account still apply, including the contribution license for material already contributed, amounts owed, and sections 16 and 17.
Warranty and liability
As is
[Draft] Modpack and packs are provided “as is” and “as available”. As far as the law allows, we disclaim implied warranties of merchantability, fitness for a particular purpose and non-infringement. We don’t promise that a pack or result is accurate, complete or right for your purpose.
Third-party packs
[Draft] Most packs are made by independent creators. Our checks reduce risk but don’t make us responsible for a creator’s content.
Limit of liability
[Draft] As far as the law allows, neither side is liable for indirect, incidental, special, consequential or punitive damages, or for lost profits or lost data. Our total liability for all claims is limited to the greater of what you paid Modpack in the 12 months before the claim, or $100.
Your responsibility
[Draft] You’ll cover claims against Modpack that come from your breach of these terms or your unlawful use of Modpack. Creators make broader promises in the Creator Agreement.
Rights the law keeps
Nothing here limits rights you have by law that can’t be waived.
Governing law and disputes
Talk to us first
If something goes wrong, email legal@modpack.md. We’ll try to resolve it within 30 days before either side goes to court.
Governing law
[Placeholder] The laws of the State of Florida and applicable US federal law govern these terms, without regard to conflict-of-law rules.
Where
[Placeholder] The state courts in [county], Florida, or the federal court for that district. Either side can use small claims court where a claim qualifies.
Changes to these terms
Notice
We post every version here with its date. Before a material change applies, we tell you by email and in your account, at least 14 days ahead unless the law or a security issue needs a faster change.
Material changes need your agreement
A material change applies to you only after you agree to it. Until then new runs wait, and everything else keeps working: files, results, receipts and export.
Learning changes are never retroactive
A change to how we use your runs for learning needs your fresh, affirmative agreement and never applies to runs from before you agreed.
Small changes
Changes that don’t reduce your rights, such as clearer wording, apply when posted.
Contact and legal notices
Legal and copyright
Privacy
Security issues
security@modpack.md. We reply within 1 business day.
Postal address
Modpack, Inc., [postal address to be added]
Notices to you
We send notices to the email on your account and show them in your account.
The usual terms
These terms, with the documents in section 01, are the whole agreement between us about Modpack. If one part can’t be enforced, the rest still applies. Not enforcing a term isn’t a waiver. You can’t transfer this agreement; we can transfer it to a company that takes over Modpack, and we’ll tell you. Neither side is responsible for delays caused by events outside its reasonable control.