---
title: Terms of service
url: "https://modpack.egoeimi.org/terms"
status: Draft for counsel review
version: v1 (draft)
effective: 2026-09-25
policy_document: terms v1
publisher: "Modpack, Inc."
---

# Terms of service

> **Draft for counsel review.** A lawyer hasn’t reviewed this yet. Until one approves it, it applies only to test accounts. Notes marked “Counsel” are open questions, each with the default we chose for now.

Version v1 (draft) · Effective Sep 25, 2026

The agreement between you and Modpack: who can use it, how money, learning and updates work, and what each of us is responsible for.

## The short version

- Modpack is for people 18 or older who live in the US. One account per person.
- You pay per run, and only when it works. A run that doesn’t work isn’t charged.
- The $5 starter credit is promotional and expires after 90 days. Paid credit never expires and is refunded if you close your account.
- Runs help improve packs through de-identified patterns, never your files, inputs or results. Stopping pauses your packs; export still works.
- Your agent runs packs within your limits. Payments, approvals, publishing, consents and deletion stay with you, in your browser.
- Creators set their price and keep 80% of it (90% for founding creators). They never see your data.

Also read: [the Privacy notice](https://modpack.egoeimi.org/privacy), [Pricing](https://modpack.egoeimi.org/pricing), [Security](https://modpack.egoeimi.org/security), [the Creator Agreement](https://modpack.egoeimi.org/creators/agreement).

## On this page

1. [About these terms](https://modpack.egoeimi.org/terms#about)
2. [How you agree](https://modpack.egoeimi.org/terms#connect)
3. [Who can use Modpack](https://modpack.egoeimi.org/terms#eligibility)
4. [Packs and responsibility](https://modpack.egoeimi.org/terms#packs)
5. [Your agent](https://modpack.egoeimi.org/terms#agents)
6. [Pay per run](https://modpack.egoeimi.org/terms#charges)
7. [Balance and refunds](https://modpack.egoeimi.org/terms#balance)
8. [Spend limits](https://modpack.egoeimi.org/terms#limits)
9. [Contribution license](https://modpack.egoeimi.org/terms#contribution)
10. [Updates](https://modpack.egoeimi.org/terms#updates)
11. [Your data and export](https://modpack.egoeimi.org/terms#your-data)
12. [Acceptable use](https://modpack.egoeimi.org/terms#acceptable-use)
13. [Checks and takedowns](https://modpack.egoeimi.org/terms#takedowns)
14. [Creator terms](https://modpack.egoeimi.org/terms#creators)
15. [Closing an account](https://modpack.egoeimi.org/terms#closing)
16. [Warranty and liability](https://modpack.egoeimi.org/terms#liability)
17. [Law and disputes](https://modpack.egoeimi.org/terms#disputes)
18. [Changes to these terms](https://modpack.egoeimi.org/terms#changes)
19. [Contact](https://modpack.egoeimi.org/terms#contact)

## 01 · About these terms

These terms are an agreement between you and Modpack, Inc. (“Modpack”, “we”, “us”). They cover modpack.md, the Modpack connection you add to Claude or another AI agent, and every pack you run, add or publish.

“You” means the person who holds the account. A **pack** is a working AI setup that runs on Modpack. A **run** is one use of a pack. A **creator** is someone who publishes a pack.

These documents are part of the agreement: the [Privacy notice](https://modpack.egoeimi.org/privacy), the [pricing page and rate card](https://modpack.egoeimi.org/pricing), and, if you publish packs, the [Creator Agreement](https://modpack.egoeimi.org/creators/agreement). Where they overlap, the document written for that topic wins: the Privacy notice for personal data, the Creator Agreement for creator earnings.

Modpack is in beta, and some features will change. When a change affects your rights, section 18 says how we tell you.

> **Counsel:** Confirm the legal entity name, state of incorporation and notice address. The plan assumes a US company operating from Florida (plan §3.4); a Delaware corporation would also need a Florida certificate of authority.

## 02 · How you agree: one sentence, separate records

When you sign in and connect Modpack, this sentence sits beside the **Agree and connect** button:

> By continuing you confirm you’re 18+ in the US and agree to the Terms and Privacy Policy. Runs help improve packs; never your files or results.
>
> The connect page · connect consent v1

That one click writes separate, versioned records. Each stays its own decision, and you can change the ones below later without touching the others.

| Record | What it covers | Read it | Change it later |
| --- | --- | --- | --- |
| Terms v1 | You accept these terms. | [This page](https://modpack.egoeimi.org/terms) | Close your account anytime (section 15). |
| Privacy notice v1 | How we handle personal data. | [Privacy notice](https://modpack.egoeimi.org/privacy) | Your rights are in the Privacy notice. |
| Contribution license v1 | Runs help improve packs, de-identified, never your files, inputs or results. | [Section 09](https://modpack.egoeimi.org/terms#contribution) | Stop contributing in Settings. Your packs pause. |
| Learning audience v1 | Who de-identified evidence can reach: the pack’s creator and the Modpack network. | [Privacy notice](https://modpack.egoeimi.org/privacy#learning) | Stops with the contribution license. |
| Update authorization | Packs you add follow updates by default. | [Section 10](https://modpack.egoeimi.org/terms#updates) | Per pack: follow, pin or try early versions. |
| US resident | You live in the United States. | [Section 03](https://modpack.egoeimi.org/terms#eligibility) | Tell us if it changes. |
| 18 or older | You are 18 or older. | [Section 03](https://modpack.egoeimi.org/terms#eligibility) | — |

We keep each record with the document version, the time, and a fingerprint of the exact sentence you saw, so we can always show what you agreed to. Your records are in [Settings](https://modpack.egoeimi.org/account/settings).

Four permissions stay separate and never imply each other: using a pack, access to your private run data, contributing learning from your runs, and receiving updates.

Only you can agree. Claude, Claude Code or any other agent can’t accept, change or withdraw any of these for you. If you publish packs, you accept the Creator Agreement separately, on your own first-time creator page.

> **Counsel:** Review the one-sentence clickwrap (plan §9.1, Appendix I): whether one linked sentence beside one button is conspicuous enough for the contribution license and the US and 18+ attestations, and whether the update-authorization and attestation records may point at that sentence (policy document `connect_consent` v1).

## 03 · Who can use Modpack

**US residents, 18 or older.** Modpack is open to people who live in the United States and are 18 or older. You confirm both when you connect. We may block sign-ups from outside the US or through anonymizing networks.

**One account per person.** Each person gets one account and one starter credit. Extra accounts to collect more credit or referral rewards aren’t allowed.

**Using it for work.** You can use Modpack for your own work or for clients. The account is still yours personally, and you confirm you’re allowed to use the material you give packs.

**Sanctions.** You can’t use Modpack if you’re on a US sanctions list or act for someone who is. We screen people who pay and people who get paid.

**Your sign-in.** You sign in with a passkey, Google, Apple or GitHub. Keep it secure. If someone else used your account, tell us at [security@modpack.md](mailto:security@modpack.md).

**Minors.** If we learn an account belongs to someone under 18, we close it and delete its data.

> **Counsel:** Confirm whether organizations can hold accounts or accept these terms through an employee. This draft offers personal accounts only, with business use allowed.

## 04 · Packs, and who is responsible for what

A pack is a working AI setup: instructions, code and checks that a creator packaged. It runs on Modpack, in a fresh sandbox for each run, not on your computer.

**The creator.** Builds the pack, describes what it does, sets its price, and is responsible for its content and for having the rights to it.

**Modpack.** Hosts and runs packs, checks every version before anyone else can run it, handles payment, and sells every run. When you pay for a run, you buy it from Modpack, not from the creator.

**You.** Choose which packs to run, what to give them, and what to do with their results.

**Built by Modpack.** For packs labeled “Built by Modpack”, Modpack is the creator.

**Results.** Packs use software and AI models, so results can be incomplete or wrong. Check anything important before you rely on it. A result is information for you, not professional advice.

Reports that check sites, such as accessibility sweeps, find only some issues and never certify that a site complies with a law or standard.

**What pack pages show.** Evidence with plain labels, never a blanket “verified”. We show a success rate only after at least 20 runs from at least 3 people in 30 days.

**Services inside packs.** Some packs call third-party data services or AI models; their cost is on your receipt. A pack that wants one of your own accounts, like Instagram or Google Sheets, always asks you in the browser first, and you can disconnect it anytime.

**Your sites and accounts.** Only run packs on sites, accounts and material you own or are allowed to use. A full crawl of a site needs you to verify the domain first.

## 05 · Your agent, and what only you can do

You connect Modpack to an AI agent, such as Claude or Claude Code. The agent then acts for you, within the limits you set.

**What your agent can do.** Find packs, run the packs you added, read results and files, report a problem and ask for an export.

It can also add a listed pack that needs no access to your accounts or files and fits your limits, up to 3 in 24 hours. It tells you in the chat, and you can undo it. Turn this off in Settings with “Let Claude add listed packs by itself”.

**What only you can do, in your browser.** Pay or top up, raise limits, approve spend beyond your limits, approve a pack that asks for more access, publish a pack, accept or change these terms and your consents, stop contributing learning, delete your account, and sign legal statements such as a counter-notice.

**Runs your agent starts are yours.** Runs your connected agent starts within your limits count as yours and are charged to your balance. Every connected device is listed in [Connections](https://modpack.egoeimi.org/account/connections); revoke one there and it stops working within seconds.

**Your AI provider.** Your agent is its maker’s product, under its maker’s terms. Modpack never asks for your AI sign-in, and your agent’s maker isn’t part of this agreement.

**Text from packs.** Results reach your agent as data. We strip hidden text, links to run and remote images. Pack text may give you tips, never orders to your agent. We can’t control everything your agent does on your own device.

> **Counsel:** Confirm who is responsible for runs a connected agent starts within the person’s limits (draft: the account holder), and the standing authority to add listed, no-access packs without a click (plan Appendix H, capability `deployments:auto_add`).

## 06 · Pay per run, only when it works

There’s no subscription and no seats. A run costs what it used plus the creator’s price. Current rates are on the [pricing page](https://modpack.egoeimi.org/pricing).

| Line | Price (rate card v1) |
| --- | --- |
| Computing | $0.005 per vCPU-minute |
| Transfer | $0.20 per GB in or out |
| Data calls | At cost plus 10%, on its own line |
| Run fee | $0.01 per run |
| Storage | $0.05 per GB-month, past 5 GB |
| Creator’s price | $0 to $5, only on runs that worked |

**The most it can cost.** Before a run starts, we set aside the most it can cost, and your agent shows it. You pay what the run used and the rest goes back at once. A run never costs more than what was set aside.

**When a run works.** You pay its usage and the creator’s price.

**When a run doesn’t work.** You pay nothing, whatever the reason: a problem on our side, an outage at one of our suppliers, or the pack itself. The hold goes back to your balance.

**When you stop a run.** You pay for what it used until it stopped. The creator’s price isn’t charged.

**Waiting for funds.** If your balance can’t cover a run, the run waits up to 24 hours and starts by itself when you top up. If you don’t, it’s cancelled and nothing is charged.

**Receipts.** Every run has a receipt that lists each line. If a charge looks wrong, use “Report a problem with this charge” on the receipt.

**Taxes.** Sales tax, where it applies, is added when you top up and shown at checkout. It isn’t added again to runs.

**Price changes.** We publish rate card changes at least 14 days before they apply. A creator’s price increase applies 14 days after notice. Runs already set aside keep their price. Decreases apply right away.

> **Counsel:** Confirm the published failure policy (“a run that doesn’t work isn’t charged”; plan §8.3 payer table and §19.3) and the 14-day notice for rate card changes, a default the plan leaves open.

## 07 · Balance, credits, top-ups and refunds

**Your balance.** Your balance is prepaid credit for Modpack runs. It isn’t a bank account, earns no interest, and can’t be sent to other people or cashed out, except as a refund to the card you paid with. A balance holds up to $2,000, and top-ups are capped at $2,000 a day.

**Starter credit.** New accounts get a one-time $5.00 starter credit, one per verified person. It’s promotional, has no cash value, can’t be transferred, and expires 90 days after you get it. It’s spent before paid credit and never turns into a paid charge you didn’t approve.

**Other promotional credit.** Referral rewards and the $25 creator authoring credit are promotional too. Each is labeled “Promotional · no cash value · expires \[date\]”.

**Top-ups.** $10, $25 or $50, by card, Apple Pay, Google Pay or Link, through Stripe. We never see your full card number.

**Paid credit.** Paid credit never expires and has no dormancy or inactivity fees.

**Refunds.** If you close your account, we refund unspent paid credit to the card you paid with, within 10 days.

If a run was charged by mistake, report it on its receipt and we put the amount back where it came from. A refund never exceeds what you paid.

**Auto top-up.** Off unless you turn it on, and offered only after your first purchase. You choose the amount, when it triggers and a monthly cap. You get a receipt every time, and one click turns it off.

**Referrals.** When the referral program is on, you can earn promotional credit when someone joins through your link, pays for credit, uses some of it and passes a 30-day hold. Rewards are capped at $300 a year. Referring yourself and bidding on our brand name aren’t allowed, and posts with your link must say you earn credit.

**Card disputes.** If you dispute a card charge with your bank, we may pause paid runs on the account until it’s resolved. Your files, results and export keep working.

> **Counsel:** Open question 3 in plan §12.7: unused-credit rules, including promotional credit expiry, unclaimed property for paid credit (the Florida §717.1045 reading is medium confidence) and whether any state requires cash refunds of small balances on request. The draft keeps paid credit non-expiring and refundable when the account closes (plan Q-10).

## 08 · Spend limits

**Defaults.** $2 per run and $50 per month. Change them in [Limits](https://modpack.egoeimi.org/account/limits), up to $10 per run and $500 per month during the beta.

**Reaching a limit.** A run over your per-run limit doesn’t start. At your monthly limit, new paid runs wait until you raise it or the month ends.

**What never stops.** Your results, files, receipts and export keep working when your balance is empty or you’re at a limit.

**Only you change them.** Your agent can’t raise your limits or approve spend beyond them.

## 09 · Contribution license: runs help improve packs

When a pack fails or struggles in a run, Modpack learns from it, fixes the pack, tests the fix and ships it to everyone who uses that pack. That’s how packs get better, and it’s part of using packs on Modpack.

**What you license.** You give Modpack a non-exclusive, royalty-free, perpetual and irrevocable license to derive, use, copy, modify and distribute contribution material from your runs, to evaluate, repair and improve packs and Modpack. That includes sharing it with the pack’s creator and building it into pack versions everyone can use.

**What counts.** Only de-identified, minimized evidence about how runs go: whether a run worked, error and failure types, timings and resource use, which checks passed, which fix worked, and general patterns, such as a kind of page that blocks crawlers or a library version that broke.

**What never counts.** Your files, inputs and results; the text you or your agent send; data from your connected accounts; credentials; raw logs; and anything that identifies you, your clients or another person. Removing a name doesn’t make something eligible.

**How it’s de-identified.** Evidence is minimized inside your account before anything reaches another account: fixed fields instead of free text, rounded numbers, synthetic test cases instead of your inputs, and checks that no text from your inputs slips through. Any metric needs at least 5 accounts. Anything unclear is held back and deleted after 7 days.

**No re-identification.** Modpack won’t try to re-identify anyone from contribution material. You agree not to re-identify, or help anyone re-identify, any person, account or organization from contribution material, pack metrics or pack versions. Creators agree to the same.

**Your right to contribute.** Only run material you’re allowed to use. If an employer or client doesn’t allow even de-identified learning from work on their material, don’t run that work on Modpack.

**Ownership.** This is a license, not a transfer. You keep ownership of your inputs and results, and we don’t claim your ideas.

**Stopping.** Stop contributing anytime in [Settings](https://modpack.egoeimi.org/account/withdraw). Because learning is part of how managed packs work, stopping pauses your packs: your agent can’t start new runs, queued and waiting runs are cancelled without charge, and a run in progress finishes with its evidence kept private. Export, files, receipts and account controls keep working. Rejoin anytime to resume.

**What stopping can’t undo.** Contributions already built into released pack versions stay there. They were never linked to you, and versions people already use can’t be recalled.

**Changes to learning.** We won’t use your runs for learning in a materially different way without asking you again first. A new version of this license never applies to runs from before you accepted it.

**Not a sale.** We don’t sell contribution material or personal data, and we don’t train AI models on your data.

> **Counsel:** Open question 1 in plan §12.7: whether making contribution mandatory for managed runs conflicts with state anti-waiver provisions (for example CCPA §1798.192) if a statute later applies. The draft makes it a condition of managed runs, with a withdrawal that keeps export and every data right.

> **Counsel:** Open question 2 in plan §12.7: the precise definition of “non-sensitive”, eligible material. The draft uses a closed list of evidence types and excludes free text, inputs and outputs.

## 10 · Updates to packs you use

Packs you add follow updates by default. That’s the update authorization you gave when you connected. Change it per pack on the pack’s page in your account.

**Follow updates (default).** A new version that keeps the same permissions, destinations, cost limits and data boundary moves you over between runs, after automated checks. A run keeps the version it started with.

**Pin a version.** A pinned pack never changes version. If a pinned version is withdrawn for security, the pack pauses and you choose to move to a safe version. We never move you silently.

**Try early versions.** Opt in per pack to get new versions before they become stable.

**Anything that asks for more.** A version that needs new access, new destinations, higher costs or a different data boundary waits for your approval in the browser.

**When something goes wrong.** We may pause a version and move everyone back to the last good one. We tell you when that happens.

**Your results don’t change.** Updates never rewrite results or files you already have.

**Who makes versions.** The creator, or the Modpack network’s automatic fixes. Network versions are labeled and pass the same checks.

## 11 · Your inputs, results and export

**Yours.** Between you and Modpack, you own your inputs and results. You let us store, process and send them only as needed to run packs for you, keep your account working, keep Modpack secure and follow the law.

**Private to you.** Creators never see your inputs, results or files, through diagnostics or anything else. Modpack staff look only when you ask for help or to look into abuse, and every look is logged.

**Storage.** Results and files stay while your account is open. The first 5 GB are free. We give 30 days’ notice and an export link before removing anything.

**Export.** Export everything in one click, free, anytime: a signed bundle of your results, files, receipts and the pack versions you use. It works with a $0 balance, with paused packs and with no agent connected. The download link lasts 7 days.

**Feedback.** If you send us ideas or feedback, we can use them without owing you anything.

## 12 · Acceptable use

Use Modpack lawfully and fairly. Don’t use it, or a pack, to:

- break the law, or help someone else break it;
- infringe anyone’s copyright, trademark, privacy or other rights;
- scan, crawl, test or load sites, accounts or systems you don’t own or aren’t allowed to test;
- get around CAPTCHAs, logins, paywalls or rate limits on other people’s services;
- build or spread malware, or mine cryptocurrency;
- get around the sandbox, network rules, spend limits, checks or fraud controls;
- write pack text that gives orders to people’s AI agents, or hide instructions in text, files or results;
- collect other people’s personal data without a lawful reason, or put sensitive personal data, such as government ID numbers, financial account numbers or health records, into runs;
- re-identify anyone from de-identified data;
- create or share child sexual abuse material or intimate images of someone without their consent, or harass, threaten or promote violence against people;
- send spam, or mislead people about who you are or who made a pack;
- open extra accounts for credit, refer yourself, or manipulate questions, reports or rankings;
- resell or share access to your account.

Packs that use AI models must also follow those model providers’ usage policies.

We report child sexual abuse material to the National Center for Missing & Exploited Children, as the law requires.

> **Counsel:** Confirm whether to prohibit sensitive personal data in runs outright (the draft does) or allow it for packs built for it, with extra safeguards.

## 13 · Checks, reports, takedowns and appeals

**Automated checks on every version.** Before anyone else can run a version, it goes through nine automated checks: clean rebuild and replay, secrets, malware and dependencies, size and structure, where it connects, resource use, instruction safety, a trial run by a test agent, and license. Most versions pass in about 2 minutes. No person reviews a pack before it’s shared, and checks can’t catch everything.

**Pass, hold or block.** A blocked version doesn’t go out. A held version works only for its creator while a second automated review runs; if it’s still unresolved, a person decides, usually within 24 hours.

**After publishing.** A report, a failed re-check, or unusual failures, network use or spending can pause new adds of a version. Two independent reports or a failed re-check pause it for everyone and move people back to the last good version. We tell the people affected. Past results don’t change.

**Reporting a pack.** Use Report on the pack’s page, or ask your agent to report it. A person reads every report and emails you the outcome, usually within 24 hours. The creator never learns who reported.

**What we can do.** Remove content, pause or remove a pack, limit what a creator can publish, or suspend an account that breaks these terms or puts people at risk. When we act, we say why, unless the law or someone’s safety prevents it.

**Appeals.** Creators appeal a pause, hold, takedown or account action from the Studio. Anyone else can reply to our notice or email [legal@modpack.md](mailto:legal@modpack.md). A person who didn’t make the first decision reviews it, usually within 24 hours.

### Copyright and intimate-image notices

**Copyright notices.** If you believe a pack infringes your copyright, send our designated agent a notice with: your physical or electronic signature; the work you say is infringed; the material and where it is on Modpack (a link is best); your contact details; a statement that you believe in good faith the use isn’t authorized; and a statement, under penalty of perjury, that the notice is accurate and you’re authorized to act for the owner (17 U.S.C. § 512(c)(3)).

You can also start a notice from Report on the pack’s page.

**What we do with a notice.** We act on valid notices within 48 hours: we disable the material and tell the creator how to respond. People who added the pack keep their past results.

**Counter-notices.** A creator who believes the removal was a mistake can send a counter-notice from the Studio, signed under penalty of perjury (17 U.S.C. § 512(g)(3)). We forward it to the person who sent the notice. The material comes back in 10 to 14 business days unless they tell us they’ve gone to court.

**Repeat infringers.** We close the accounts of repeat infringers. By default that’s three upheld notices within 12 months.

**Intimate images.** We remove intimate images shared without consent within 48 hours of a valid request, under the TAKE IT DOWN Act.

**Designated agent.** Copyright Agent, Modpack, Inc., \[postal address to be added\], [legal@modpack.md](mailto:legal@modpack.md).

> **Counsel:** Before launch (plan §12.9, M1 entry): register the DMCA designated agent with the U.S. Copyright Office and add its postal address, confirm the repeat-infringer threshold (draft: 3 upheld notices in 12 months), and complete NCMEC CyberTipline registration.

## 14 · If you publish packs: creator terms in brief

Creators accept the [Creator Agreement](https://modpack.egoeimi.org/creators/agreement) on their first-time creator page. It’s a separate document, and it governs where it differs from this summary. Its key terms, as shown on that page:

> Creator Agreement v1: you own your packs; Modpack hosts and runs them for the people you share them with, under a royalty license. You set the price, $0 to $5 a run that works, and keep 80% (founding creators 90% for 24 months). Earnings are pending for 30 days, paid monthly on the 15th from $25, and never forfeited. Stripe checks your identity and tax ID once, before the first payout. No income claims in listings and no charging people outside Modpack. You handle your income taxes; Modpack handles sales tax.
>
> Creator Agreement v1 · key terms

**License to Modpack.** You keep ownership of your packs and license them to Modpack to host, run, check, display and sell runs of, in exchange for a royalty. Modpack sells every run; you aren’t the seller.

**Open license and network versions.** Public packs use an allowed open license: Apache-2.0 by default, or MIT, BSD, ISC, 0BSD, CC0, or CC BY 4.0 for text-only packs. You also let Modpack build and distribute improved versions made by the Modpack network, labeled as such, with your credit kept.

**Price.** $0 to $5 per run that worked, set by you or your agent. Decreases apply at once. Increases apply 14 days after notice, at most once every 30 days. Runs already set aside keep their price.

**Your share.** 80% of your price; founding creators keep 90% for 24 months. Usage is billed separately to the person running the pack. Running your own pack costs usage only.

**Earnings.** Pending for 30 days, then available. Runs paid with promotional credit become available only once that person’s paid credit has cleared: 60 days after a paid top-up with no refund or chargeback, and never more than the cleared amount. A run that doesn’t work isn’t charged and earns nothing.

**Payouts.** Monthly on the 15th when $25 or more is available, plus a December payout from $5, through Stripe Connect Express, net of payout fees. Stripe checks your identity and tax ID once, before the first payout; earnings keep adding up meanwhile.

**Refunds and chargebacks.** Refunds and chargebacks on runs you earned from come out of your future earnings for 180 days. Your balance never goes negative, and we never chase you for a debt.

**Never forfeited.** Unpaid earnings are never forfeited. If we can’t pay you, they follow unclaimed property law.

**Taxes.** You handle your income taxes. We issue a 1099-MISC for royalties of $10 or more in a year. Modpack handles sales tax on runs.

**What you can’t do.** Ask people to pay you outside Modpack for runs of your pack; make income claims in listings; or post about Modpack without disclosing the credit or other perks you get from us.

**Your promises.** You have the rights to everything in your pack, its description is accurate, and it follows these terms. You never try to identify the people who run it or reach their data; you see totals across 5 or more people only.

**Authoring credit.** New creators get a one-time $25 promotional credit for builds and test runs.

**New creators.** New creators start with limits on what packs can do, such as using people’s connected accounts or running local steps. They lift after 14 days with a passkey, a verified payment method, checked results from 5 independent people and no upheld reports.

**Earnings projections.** Any projection we show is hypothetical, based on the numbers you enter. It isn’t a prediction or a promise.

> **Counsel:** The full Creator Agreement is a separate document for counsel to finalize, including the Network Revisions License, creator warranties and indemnity (plan §19.9, Q-07, Q-12). Its page, /creators/agreement, is the URL seeded for creator\_agreement v1.

## 15 · Closing your account, and ours

**You can leave anytime.** Delete your account from [Settings](https://modpack.egoeimi.org/account/delete). You confirm with a passkey or by signing in again, and you can cancel for 24 hours. Your agent can’t delete your account for you.

**What happens.** Your agent loses access and your packs are removed right away. Files, results and connections are deleted within 7 days, and backups expire within 30 days. Receipts are kept as the law requires, with only your name, dates and amounts. Unspent paid credit is refunded to your card within 10 days; promotional credit ends with the account.

**When we can suspend or close.** We can suspend or close an account that breaks these terms, puts people or Modpack at risk, or that the law requires us to close. Where we can, we warn you first and give you time to export. You can appeal (section 13).

**If we stop offering Modpack.** We give at least 30 days’ notice, keep export working and refund unspent paid credit.

**What continues.** Terms that by their nature should outlast the account still apply, including the contribution license for material already contributed, amounts owed, and sections 16 and 17.

## 16 · Warranty and liability

> **Counsel:** Draft placeholders. The plan recommends as-is terms for third-party packs, a liability cap, a lost-data exclusion, and creator warranties and indemnity (plan Q-12). Counsel to write the final text of this section.

**As is.** \[Draft\] Modpack and packs are provided “as is” and “as available”. As far as the law allows, we disclaim implied warranties of merchantability, fitness for a particular purpose and non-infringement. We don’t promise that a pack or result is accurate, complete or right for your purpose.

**Third-party packs.** \[Draft\] Most packs are made by independent creators. Our checks reduce risk but don’t make us responsible for a creator’s content.

**Limit of liability.** \[Draft\] As far as the law allows, neither side is liable for indirect, incidental, special, consequential or punitive damages, or for lost profits or lost data. Our total liability for all claims is limited to the greater of what you paid Modpack in the 12 months before the claim, or $100.

**Your responsibility.** \[Draft\] You’ll cover claims against Modpack that come from your breach of these terms or your unlawful use of Modpack. Creators make broader promises in the Creator Agreement.

**Rights the law keeps.** Nothing here limits rights you have by law that can’t be waived.

## 17 · Governing law and disputes

**Talk to us first.** If something goes wrong, email [legal@modpack.md](mailto:legal@modpack.md). We’ll try to resolve it within 30 days before either side goes to court.

**Governing law.** \[Placeholder\] The laws of the State of Florida and applicable US federal law govern these terms, without regard to conflict-of-law rules.

**Where.** \[Placeholder\] The state courts in \[county\], Florida, or the federal court for that district. Either side can use small claims court where a claim qualifies.

> **Counsel:** Choose governing law and venue (draft: Florida, the founder’s home state, plan §3.4), and decide on arbitration with a class-action waiver and a small-claims carve-out, which the plan recommends (Q-12). This draft has no arbitration clause until counsel writes one.

## 18 · Changes to these terms

**Notice.** We post every version here with its date. Before a material change applies, we tell you by email and in your account, at least 14 days ahead unless the law or a security issue needs a faster change.

**Material changes need your agreement.** A material change applies to you only after you agree to it. Until then new runs wait, and everything else keeps working: files, results, receipts and export.

**Learning changes are never retroactive.** A change to how we use your runs for learning needs your fresh, affirmative agreement and never applies to runs from before you agreed.

**Small changes.** Changes that don’t reduce your rights, such as clearer wording, apply when posted.

> **Counsel:** Confirm that pausing new runs until a person accepts a material change is acceptable, and the 14-day notice default.

## 19 · Contact and legal notices

**Legal and copyright.** [legal@modpack.md](mailto:legal@modpack.md)

**Privacy.** [privacy@modpack.md](mailto:privacy@modpack.md)

**Security issues.** [security@modpack.md](mailto:security@modpack.md). We reply within 1 business day.

**Postal address.** Modpack, Inc., \[postal address to be added\]

**Notices to you.** We send notices to the email on your account and show them in your account.

**The usual terms.** These terms, with the documents in section 01, are the whole agreement between us about Modpack. If one part can’t be enforced, the rest still applies. Not enforcing a term isn’t a waiver. You can’t transfer this agreement; we can transfer it to a company that takes over Modpack, and we’ll tell you. Neither side is responsible for delays caused by events outside its reasonable control.

> **Counsel:** The addresses on modpack.md are placeholders until the mailboxes exist and the postal address is chosen.

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HTML page: https://modpack.egoeimi.org/terms · Catalog: https://modpack.egoeimi.org/packs.md · About Modpack: https://modpack.egoeimi.org/llms.txt
